GABRIEL BERNINI - Game Designer

720.456.8370 • Email LinkedIn GitHub


SUMMARY   

Game Designer focused on designing, implementing, and refining interactive gameplay systems across Unity, Unreal, and web environments. I build systems where player understanding and progression are shaped through rapid prototyping, playtesting, and constraint-driven iteration to create intuitive and engaging interactions. My background in computer science and mechanical engineering supports practical design and production-ready development. 


EDUCATION   

Santa Clara University—Santa Clara, CA Sept. 2021- June 2025

B.S. Computer Science and Engineering, Minor in Mechanical Engineering

   

Lund University—Lund, Sweden (Honors Engineering Exchange Student) July 2023 - Jan. 2024


PROJECTS (Design Systems)

Language-Driven Action-Adventure Game  (Unity + Python) Sept. 2024- June 2025


Language-Driven Game Iteration: Web Re-Architecture (Unity + WebAssembly) Feb. 2026 - May 2026


Real-Time Multiplayer Card Game (JavaScript + Firebase) April 2026 - May 2026


C Language Compiler Aug. 2023 - Oct. 2023


WORK EXPERIENCE     

Teacher Assistant - Buchser Middle School, Santa Clara, CA Sept. 2024 - Dec. 2024


Math Tutor - Santa Clara University, Santa Clara, CA Jan.  2023 - Jan. 2024


Colorado Space Business Roundtable Internship, Denver, CO June  2020


SKILLS